OvermindDL1's Forum
September 09, 2010, 09:12:21 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Members Login Register   *
Recent
[July 30, 2010, 09:35:52 AM]

[June 24, 2010, 02:48:55 PM]

[June 19, 2010, 10:02:17 PM]

[June 11, 2010, 10:16:00 PM]

[June 10, 2010, 09:01:22 PM]

[June 10, 2010, 06:47:38 AM]

[May 05, 2010, 08:05:29 PM]
OpenDNS Link
Pages: [1]   Go Down
  Print  
Author Topic: 1.3 Public Beta 5.1 released !!!  (Read 1961 times)
0 Members and 1 Guest are viewing this topic.
GreenHeart
Newbie
*

Karma: +1/-0
Offline Offline

Posts: 39



View Profile
« on: September 06, 2009, 09:32:56 PM »

See http://www.visi.com/~nathan/bz2/bz2_13.html for download info.

The major improvements of 1.3 public beta 5.1, compared to the last release (tech alpha 5) are:

- Performance optimizations to DirectX 9 graphics, most noticeably in the terrain rendering. Satellite view should be far faster, especially on slower machines
- EMBM bumpmaps work once again. High res shadows are re-enabled, but still just as buggy as it's always been (since Battlezone II v1.0)
- Local fog should look better
- Various crash bugs fixed
- Max vertex count for models has been upped to 20,000 verts/model; old limit was 2730 verts/model. No stock assets have higher poly counts, but mods may take advantage of that.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.1 | SMF © 2006, Simple Machines LLC
TinyPortal v0.9.7 © Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 0.063 seconds with 25 queries.